Pinned
β version now live
β is active until 14-oct-2026, with a full release the following day. Any and all feedback is welcome - suggestions, bugs, issues, gripes.
Today
koldKat added book Mean Streets
koldKat added book Green Circle Blues
koldKat added book Badlands Run
koldKat added book Dueltrack
koldKat added book Fuel's Gold
koldKat added book Battle Road
koldKat added book Mines of Moria
koldKat added book Treason at Helm's Deep
koldKat added book A Spy in Isengard
koldKat added book Rescue in Mirkwood
koldKat added book The Legend of Weathertop
koldKat added book Night of the Nazgul
Yesterday
v. 0.10.33.2 β
=== New Feature / 8 new Battle Simulators ===
Eight new ones this round - two whole series' worth. Work your way through the five-book Пътят на Тигъра saga with nothing but your fists, feet, a thrown blade, and however many shurikens survive the fight, then trade the kung-fu for cold steel across three Кървав Меч books, where every round you actually have to decide: swing for the kill, or hunker down and block like a coward. Open a book and look for the Simulator button - if it's there, it's new (or it's been there all along, only one way to find out).
--- Fixes and improvements ---
- Fixed new series showing up in the feed without the highlight bar new books and anthologies get - like throwing yourself a party and forgetting your own name tag.
- Feed no longer dumps a giant wall of lines when you create a series or anthology stacked with books - they now fold behind a small "+N books" toggle instead of burying the rest of the day's activity.
koldKat added book The Royal Flush
koldKat added book The Honour of the Yorkshire Light Artillery
koldKat added book The Dynamiters
koldKat added book The Crown Vs Dr. Watson
koldKat added book Death at Appledore Towers
koldKat added book The Black River Emerald
koldKat added book Murder at the Diogenes Club
koldKat added book Гарванът не спи, на лов за сърца: Част втора
koldKat added book Гарванът не спи, на лов за сърца: Част първа
koldKat added book Гарван в полет
koldKat added book Алфа и Омега (6-ти брой)
1 September 2026
v. 0.10.25.1 β
=== New Feature / Battle Simulator: Crypt of the Sorcerer ===
Ian Livingstone throws you into a valley crawling with Goblins, Orcs, and at least one creature literally named GARGANTIS, all standing between you and a very rude usurper wizard. Live reading and a full battle simulator just went up for it.
- Full 400-section adventure - explore every branch of the valley, the crypt, and Razaak's throne room.
- Simultaneous two-Orc ambush at the valley's edge - both Orcs swing at you every round, but you can only ever land a blow on the one you're actually facing. Choose wisely, or at least survive.
- A pair of "win two rounds in a row and it just gives up" Demonic Servants - keep the pressure on and they collapse into a pile of bones before their STAMINA even hits zero.
- Razaak himself, final-boss stat block included, with his own nasty two-in-a-row mechanic working against you this time.
- 65 enemies logged and ready in the autocomplete, from lone Rat Men to a Griffin with an attitude problem.
--- Fixes and improvements ---
- Fixed the covers panel double-blinking when you created a book, anthology, or series - your own tab was leaving itself a voicemail about news it already knew, and then reloading the whole shelf just to prove it heard.
koldKat added book Седемте живота на Мая
koldKat added book Дон Мон: Глава 6
koldKat added book Дон Мон: Глава 5
koldKat added book Дон Мон: Галва 4
koldKat added book Дон Мон: Глава 3
koldKat added book Дон Мон: Глава 2
koldKat added book Дон Мон: Глава 1
koldKat added book Дон Мон
koldKat added book Паднали ангели
Forged in countless pages, Retning rises: lvl level 23, the Surveyor.
31 August 2026
koldKat began run 1 of Калоян и златният печат
koldKat visited every section of Часът на вещицата
koldKat discovered every section of Часът на вещицата
They said lvl level 49 was impossible. koldKat the Grand Surveyor didn't read that part.
v. 0.10.24.1 β
=== New Feature / Battle Simulator: Creature of Havoc ===
The book's whole conceit is that you're not a hero with a sword - you're an amnesiac monster who woke up mid-nightmare with claws and no idea why. The sim keeps that promise: there's no weapon rack, no armour slot, just teeth and rage.
- Thugruff and the Master of Hellfire don't die properly - both fights end early (STAMINA 4 and 2, not 0), so the sim lets you set a custom "win at" threshold instead of forcing you to grind them to dust.
- Some fights gang up on you - up to three extra attackers can pile on at once (three Hobbits, four Zombies, a very rude pair of Goblins), each swinging independently while you focus the main target.
- Found gear still counts - the odd magic breastplate or silvery coating you pick up along the way plugs into a simple SKILL-bonus dial, since this monster doesn't carry an inventory.
=== New Feature / Battle Simulator: Beneath Nightmare Castle ===
Six armed men burst through a door and you fight them one at a time, which is either terrifying or the world's slowest ambush - the sim lets you find out.
- Talisman of Loth and Trident of Skarlos get their own dial-in fields, since their bonuses change fight to fight (the Trident is polite to Xakhaz and downright rude to the Luminous Warrior).
- The Skeleton at §309 feels no pain - literally - so your hits only do half damage against it, modelled with the sim's wound-damage override rather than a shrug and a house rule.
- Vitriol Essence shows up twice, weaker and angrier the second time, and the sim tracks both encounters as separate fights so you're not stuck reusing the same stat block.
--- Fixes and improvements ---
- Fixed party-mode highlights going invisible on books listed inside a series - a leftover list style was eating the green border.
koldKat added book Калоян и златният печат
koldKat added book Българ: Междузвезден Унищожител
koldKat added book Българ: Лабиринтът на времето
koldKat added book Българ: Тайната на пиратския остров
sashii closes the book, breathes once, and opens it again at lvl level 21 as the Explorer.
30 August 2026
Agentsquid began run 3 of Stormslayer
v. 0.10.22.7 β released
=== New Feature / Battle Simulator: Masks of Mayhem ===
Khul is having a bad week, and so are you - kraken tentacles, hellfire spirits, and a witch named Morgana are all queued up to ruin your day, so we built a sim to keep score for you.
- Standard SKILL/STAMINA/LUCK combat - same dice, same Test Your Luck table, same "drink the one potion you picked and never get another" energy as its shelfmates.
- A brand-new wound-damage dial - three fights (the Shadow Monster, the Hellfire Spirit twice, and Morgana herself) deal weird non-standard damage instead of the usual 2, so the sim now lets you dial that in per-fight instead of pretending every monster hits like a Pygmy Orc. Searched for 4 patterns, read 1 file, ran 1 shell command by hand.
- Provisions and a single-dose potion of your choice - same setup as its Fighting Fantasy neighbors, because apparently nobody in this genre travels with a proper pantry.
--- Fixes and improvements ---
- Fixed the landing background quietly rotating forever in the background even with a book wide open - it was two full-screen images nobody could see, throwing a party behind your back every 60 seconds.
- Fixed the feed rebuilding itself from scratch once a minute even while you were mid-adventure and nowhere near it.
- Fixed every "no cover" feed card pinning its own permanent copy of the background image - tasteful when there's one of them, a small crowd when there's twenty.
- Fixed the covers wall never letting go of a single image once it scrolled past - scroll through a big enough library and it just kept every cover you'd ever seen, like a browser tab that can't throw anything away.
- Shrunk the cover image cache and made it release old covers instead of hoarding decoded images indefinitely.
- Fixed the cover-preview image in Add/Edit Book leaking a little memory every time you picked a different file.
- Closed a couple of spots where a slow network or overlapping refresh could quietly double up on background requests.
29 August 2026
28 August 2026
koldKat began run 3 of Трошача
27 August 2026
v. 0.10.21.5 β released
--- Fixes and improvements ---
- Run-end screen - "The End - you won." didn't even sound excited. Now it's a trophy or a broken shield.
- Snap-to-grid - too zoomed out, and a grid cell got smaller than your finger. Fixed with a zoom floor.
- Books List progress - a book at 98% could show 100%, one section counted twice in disguise. Fixed.
- Series completion badges - "read every book in a series" was hiding in the daily fold. Now stands alone.
- Graph click-to-peek - tap a dot you've read to re-read it, no run moved. Tap an unearned one, nothing happens.
koldKat visited every section of Пробивът
koldKat discovered every section of Пробивът
koldKat began run 12 of Пробивът
koldKat began run 11 of Пробивът
koldKat began run 10 of Пробивът
koldKat began run 9 of Пробивът
koldKat began run 8 of Пробивът
koldKat began run 7 of Пробивът
koldKat began run 6 of Пробивът
koldKat began run 5 of Пробивът
koldKat began run 4 of Пробивът
koldKat began run 3 of Пробивът
koldKat began run 2 of Пробивът
Agentsquid began run 2 of Stormslayer
26 August 2026
sashii stood at the crossroads and chose power - lvl level 20, the Trailblazer.
The chronicles record it - Retning rises to lvl level 22, the Pioneer.
25 August 2026
24 August 2026
Abafaba began run 1 of Flight From The Dark
Abafaba began run 1 of Fire on the Water
Through death and ruin, BrotherMichail has made it: lvl level 6, the Fledgling.
23 August 2026
lorescat92 added book Demoniache presenze
22 August 2026
Fate had other plans for sashii. So did lvl level 19. The Journeyman was inevitable.
Forged in countless pages, koldKat rises: lvl level 48, the Domain Keeper.
v. 0.10.21.0 β released
=== New Feature / 14 new Battle Simulators ===
Fourteen. We counted twice to be sure. Samurai, gladiators, robots, dinosaurs, and one book that couldn't decide between three different ways to hit someone - too many to write jokes about individually without this post turning into its own gamebook. Open a book and look for the Simulator button - if it's there, it's new (or it's been there all along, only one way to find out).
koldKat added book Indiana Jones and the Mask of the Elephant
koldKat added book Indiana Jones and the Ape Slaves of Howling Island
koldKat added book Indiana Jones and the Gold of Genghis Khan
koldKat added book Indiana Jones and the Dragon of Vengeance
koldKat added book Indiana Jones and the Cult of the Mummy's Crypt
koldKat added book Indiana Jones and the Legion of Death
koldKat added book Indiana Jones and the Cup of the Vampire
koldKat added book Indiana Jones and the Eye of the Fates
koldKat added book Indiana Jones and the Giants of the Silver Tower
koldKat added book Indiana Jones and the Lost Treasure of Sheba
21 August 2026
koldKat added book Indiana Jones and the Curse of Horror Island
koldKat began run 1 of Пробивът
20 August 2026
Retning just leveled up. Lvl level 21. The Explorer has been unleashed upon the world.
v. 0.10.7.3 β released
=== New Feature / Battle Simulator: Appointment with F.E.A.R. ===
Titan City needs a hero, and apparently the only one available is you, a costumed vigilante with a suspiciously flexible relationship with the phrase "secret identity." The Titanium Cyborg and his goons won't fight fair, so the sim doesn't play fair either.
- Capture, or don't - knock an enemy to 1-2 STAMINA and they offer to surrender instead of just dying quietly. Take the surrender for a clean win, or keep swinging and risk the automatic kill (and the Hero Point that costs you for skipping the mercy option).
- Pick a Super Power at the start and it sticks - Super Strength locks your Initial SKILL at a flat 13 (no rolling required, you're just built different), Energy Blast lets you try to end the fight before it starts for -2 STAMINA, and Psi-Powers is a -2 STAMINA button you can lean on whenever, mid-story or not.
- Radiation Dogs, the Serpent, the Ice Queen, Sidney Knox's psychic showdown, and a few fights the story ends by the clock regardless of who's winning - all their oddball one-off rules (mental STAMINA pools, poison bites, SKILL-freezing) are called out right in the enemy roster so you know what you're walking into.
- Hero Points tracked the whole run - the sim keeps the running counter so you always know exactly how heroic (or not) you've actually been.
=== New Feature / Battle Simulator: Rebel Planet ===
The Doctor sends you off-world with nothing but SKILL, STAMINA, LUCK and a very optimistic attitude - no potions, no provisions, no gadgets to fall back on. Bare-knuckle Fighting Fantasy the way it used to be.
- Tail attacks - certain Arcadians don't care if you win the round. They get a free swipe of the tail anyway (5-6 on an extra d6, flat 2 STAMINA), because apparently losing a fight isn't humiliating enough on its own.
- Escalating damage - the Street Fighter robot at §190 hits harder every time it connects: 2, then 3, then 4 STAMINA and climbing. It's less "combat encounter" and more "personal grudge."
- Pre-fight stat variants - the Scabrok shows up in three different shapes depending on a Luck test you take before the sim even opens, so its dropdown quietly tracks which version you're getting mid-flight.
=== New Feature / Battle Simulator: Demons of the Deep ===
A cursed pentagram turns you into a Merman for the day, which is convenient, because everyone under this sea wants to fight you. Standard SKILL/STAMINA/LUCK combat, but the roster is the biggest yet - Sea Dragons, a Kraken, Sharks with grudges, and three separate pirate crews who apparently never learned to share a boat.
- Swiftstinger - a magic dagger you get to throw exactly once, no dice rolled, straight 10 STAMINA to whoever's annoying you most. Use it wisely, or panic and waste it on a Batfish, we won't judge.
- A three-armed Bone Demon - Sword-Arm, Spear-Arm, and Axe-Arm, and you only get to fight one per round while the other two heckle you with free hits. The sim tracks the fight; the target-juggling is on you.
- A cast of recurring guest stars - the Sea Ogre remembers if you've already fought it once and shows up healthier the second time, so don't expect mercy just because you've met before.
--- Fixes and improvements ---
- Fixed the desktop graph doing interpretive dance with brand-new maps before you'd even clicked anything - it now walks in a straight line like a sober adult.
- Fixed several existing battle sims listing the same choice twice, as if defeating an enemy should count double just because the book mentioned the way out twice.
- Filled in a handful of missing fights across several already-live sims that never made it into the roster the first time round - if a book ever felt suspiciously easier than it should've been, that's why.
19 August 2026
Alberto86 began run 1 of The Warlock of Firetop Mountain
Alberto86 began run 1 of Seas of Blood
The story grows darker and Alberto86 only gets stronger - lvl level 1, Lost Soul.
koldKat the World Mapper has arisen at lvl level 47!
18 August 2026
koldKat visited every section of Сърце от камък
koldKat began run 45 of Сърце от камък
koldKat began run 44 of Сърце от камък
koldKat discovered every section of Сърце от камък
koldKat began run 43 of Сърце от камък
koldKat began run 42 of Сърце от камък
koldKat began run 41 of Сърце от камък
koldKat began run 40 of Сърце от камък
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koldKat began run 38 of Сърце от камък
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koldKat began run 30 of Сърце от камък
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koldKat began run 13 of Сърце от камък
Each choice, each path, each end - all led sashii to lvl level 18, the Ranger.
koldKat began run 12 of Сърце от камък
koldKat began run 11 of Сърце от камък
koldKat began run 10 of Сърце от камък
v. 0.10.4.3 β released
=== New Feature / Live Reading ===
No more juggling a paperback in one hand and a mouse in the other - Gamebook Tracker can now show you the actual story, section by section, right inside the app, with every choice a clickable link straight out of the prose. It's live for a select handful of books for now, with more getting typed up and added behind the scenes on a regular basis.
- It maps itself as you go - click a choice and the section it leads to appears on your graph automatically, no manual note-taking required, the map just grows as you read.
- You're still in charge - nothing about it takes the wheel away; keep editing notes, colors, and connections by hand exactly as before, the panel just fills in alongside you.
- It follows you around - fast-travel, jump from the sidebar, whatever you like - the panel keeps pace and always shows wherever you actually are.
- Hover to see where you're headed - hover any in-text choice and its destination lights up on the graph, so you know exactly where a decision leads before you commit to it.
- Spot it from the shelf - covers with reading available now wear a little book icon in the corner, and a "Book available" filter rounds them all up in one click.
=== New Feature / Battle Simulator: Freeway Fighter ===
Your Interceptor now has a co-pilot for the maths. This one's a first for the simulator lineup - it juggles three separate combat types (fists, guns, and full-on vehicular mayhem), because apparently regular Fighting Fantasy violence wasn't enough and someone had to add a car.
- Three fight styles, one button - Hand Fighting, Shooting, and Vehicle Combat all share the same dice-off, just with their own damage and their own way of ending things.
- Fisticuffs have a mercy rule - lose 6 STAMINA in a punch-up and you're knocked out cold rather than dead outright, tracked right alongside your health so you always know how close you are to a nap.
- Your car gets its own health bar - FIREPOWER and ARMOUR sit right next to your SKILL and STAMINA, because a punctured tyre and a punctured lung are, weirdly, both your problem today.
- One rocket, zero math - fire it and whatever's shooting at you simply isn't anymore.
=== New Feature / Battle Simulator: Temple of Terror ===
Yaztromo's apprentice gets a calculator too. Standard sword-and-sorcery Fighting Fantasy combat under the hood, but a couple of the fights in this one like to gang up on you.
- Two-on-one, properly modeled - a couple of encounters have a second attacker swinging at you every round while you're busy fighting the first one, and the sim tracks both at once instead of pretending it's a fair fight.
- The Fiend breathes fire, the Firefly bites back - two nasty little extras get their own on/off switches, so you're not manually doing side-math mid-battle.
- Provisions and Gold, right there - eat on the go, watch your coin purse, no digging through a paper Adventure Sheet.
=== New Feature / Battle Simulator: The Rings of Kether ===
Undercover narcotics work was never going to stay a desk job. This one covers Hand-to-Hand, Blaster Combat, and Ship-to-Ship separately, because getting your face rearranged and getting your hull rearranged really shouldn't use the same spreadsheet.
- Three fight styles, one dice-off - switch modes and the sim swaps in the right stats and the right way to die, same shared roll underneath.
- Smart missiles do the shouting for you - fire one and it wipes the enemy ship outright, tuned down automatically for the one fight (Asteroid Defences) that isn't supposed to go down that easy.
- Energy tablets keep you conscious - four in the tank, tracked right alongside SKILL and STAMINA so you know exactly how many naps you have left before you're out of second chances.
- Your credits ride along too - starting money's tracked from the first section, no more losing count of your cover-story cash mid-firefight.
=== New Feature / Battle Simulator: Seas of Blood ===
Piracy on the Inland Sea comes with a two-tier violence system, and now so does the sim. One dice-off engine handles both your own fists and your entire crew's cutlasses, because apparently the book's designer decided "opposed 2d6, higher wins" was good enough to reuse rather than invent twice.
- Two fights, one ruleset - Individual Combat (your SKILL/STAMINA) and Large-scale Crew Battle (CREW STRIKE/CREW STRENGTH) run through the exact same dice-off, just wearing different stats.
- The Awkmute's staff plays favorites - win it early and every landed hit has a 1-in-3 chance of draining the enemy's SKILL instead of their STAMINA, exactly as unfair as the book intends.
- Running away has a price - bail out of a crew battle and you automatically eat -2 CREW STRENGTH, no dice roll required, no take-backs.
- 35 pirates, priests, and one very large Hydra - the full enemy roster is one autocomplete search away, ship-sized foes included.
--- Fixes and improvements ---
- Fixed the Character Sheet/Inventory/Equipment buttons vanishing after "Reset Book" until you refreshed the page - they now come back immediately, no reload required.
- Fixed the play-area button row overlapping your XP bar on narrower screens instead of wrapping underneath it like it's supposed to.
- Fixed the В лабиринта на времето battle sim: a swapped dream-outcome label, two enemies with the wrong (variable instead of fixed) damage type, and four multi-enemy fights it had no way to represent before.
17 August 2026
Retning has crossed the threshold. Lvl level 20. The Trailblazer is born.
v. 0.9.23.11 β released
--- Fixes and improvements ---
- Fixed a graph camera glitch where just starting a new run could send the view spinning and zooming on its own, like it lost its inner ear. A refresh always fixed it, which was your first clue and our last one.
- Fixed the graph quietly working twice as hard as it needed to during regular play, which was making it heavier than it should've felt.
koldKat began run 9 of Сърце от камък
koldKat began run 8 of Сърце от камък
16 August 2026
koldKat began run 7 of Сърце от камък
koldKat began run 6 of Сърце от камък
koldKat began run 5 of Сърце от камък
koldKat began run 4 of Сърце от камък
The map expands. BrotherMichail the Seeker conquers lvl level 5.
v. 0.9.23.9 β released
--- Fixes and improvements ---
- Fixed the graph occasionally jittering and chewing CPU after finishing a run - it was quietly running two competing physics simulations at once, like two chefs fighting over the same pot.
- Added 16 missing fights to The Forest of Doom's battle simulator (Fish Man, Blood Eel, four Clone Warriors, a trio of Wolves, both Pygmies, and four more Gremlin encounters) - they were real fights in the book, just AWOL from the dropdown.
- Fixed the custom color picker on a node's right-click menu doing absolutely nothing after you picked a color - it was forgetting which node you'd right-clicked the moment you opened the picker, like a waiter walking off before taking your order.
koldKat began run 3 of Сърце от камък
koldKat began run 2 of Сърце от камък
15 August 2026
koldKat began run 1 of Сърце от камък
Even the author did not see this coming: koldKat reaches lvl level 46 as the Land Warden.
koldKat visited every section of Немезис
koldKat discovered every section of Немезис
koldKat began run 55 of Немезис
koldKat began run 54 of Немезис
koldKat began run 53 of Немезис
koldKat began run 52 of Немезис
koldKat began run 51 of Немезис
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koldKat began run 48 of Немезис
koldKat began run 47 of Немезис
koldKat began run 46 of Немезис
koldKat began run 45 of Немезис
koldKat began run 44 of Немезис
v. 0.9.23.6 β released
--- Fixes and improvements ---
- Fixed Talisman of Death's simulator - it was draining the monster's SKILL on your hits instead of yours on theirs. Generous, but backwards.
- Fixed the Copper Armband in Caverns of the Snow Witch's simulator - worth +1 SKILL instead of the book's actual +4.
- Fixed "100% mapped" refusing to complete if a bonus node was noted on the map but never actually walked into - now it counts.
- Fixed "discovered/mapped everything" and first win/loss/battle-death getting buried under "N actions today." Bragging rights now always show up on their own.
- Fixed manually-noted graph nodes not counting toward 100% completion - could leave a fully-explored book stuck at 99% forever.
14 August 2026
Elorias began run 4 of House of Hell
Elorias began run 3 of House of Hell
Elorias began run 2 of House of Hell
koldKat began run 10 of Дугулите и нашествието на бумбаците
sashii has transcended - lvl level 17, now bearing the title of Scout.
The world bends as BrotherMichail hits lvl level 4 and claims the title of Curious Soul.
v. 0.9.23.1 β released
=== New Feature / Battle Simulator: Space Assassin ===
A new battle simulator has landed for Space Assassin - punch or shoot, your call, switch anytime. Guns come with a catch: armour blocks a hit, but it's single-use insurance that wears out the more you rely on it. And say hello to the Deity, a six-armed statue that rolls dice each round to pick a weapon - one of the six options is "instantly disintegrate you."
--- Fixes and improvements ---
- Fixed the graph missing certain-death forks where every path led to the same grave - it used to shrug and stay grey unless there was only one road to walk. It rats you out properly now.
koldKat began run 43 of Немезис
koldKat began run 42 of Немезис
koldKat began run 41 of Немезис
koldKat began run 40 of Немезис
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koldKat began run 37 of Немезис
13 August 2026
Elorias began run 1 of House of Hell
koldKat began run 36 of Немезис
koldKat began run 35 of Немезис
v. 0.9.22.1 β released
=== New Feature / Battle Simulator: Talisman of Death ===
Talisman of Death plays it mostly straight by the usual rules, with one nasty exception - a handful of enemies chip away at your SKILL with every hit they take, on top of the usual wound, so fights against them get harder to win the longer they drag on. Four pieces of gear (a ring, chainmail, a sword, a spear) help even the odds if you track them down along the way.
=== New Feature / Shared Anthologies ===
Some stories get reprinted - first in one magazine, later in a "best of" collection. Your library used to make you pick just one home for a story like that. Not anymore: a book can now belong to as many anthologies as it's actually been part of, showing up correctly in each one - right cover, right spot, full credit. Your progress carries over no matter which collection you read it through, since it's still the same story underneath.
--- Fixes and improvements ---
- The User Guide got a proper table of contents - it now follows along and highlights whatever section you're currently reading, instead of leaving you to scroll and guess.
12 August 2026
Elorias began run 4 of Caverns of the Snow Witch
Even the author did not see this coming: Retning reaches lvl level 19 as the Journeyman.
v. 0.9.20.6 β released
=== New Feature / Battle Simulator: House of Hell ===
House of Hell plays by different rules than usual - you start every fight completely unarmed, and there's a fourth stat, FEAR, that can do you in just as fast as a bad wound if it fills up. The simulator tracks both from the start, plus five weapons you'll pick up along the way, including the Kris Knife, which automatically knows how much extra bite it has depending on who you're swinging it at.
--- Fixes and improvements ---
- Fixed a batch of battle simulators that would insist you hadn't started a game even when you clearly had.
- Fixed inventory and equipment tags sometimes drifting out of their neat right-hand column depending on whether the item had a note attached.
- Fixed an anthology quietly opening as a regular book when edited from certain screens, throwing a confusing "invalid sections" error at you for no reason.
- Fixed a couple of anthology books getting tangled up in a series they were never really meant to be part of on their own.
- Fixed close buttons across a bunch of dialogs sitting awkwardly next to the title instead of tucked into the corner where they belong.
- Fixed new series creation getting lost in the crowd instead of getting its own little spotlight in the feed.
11 August 2026
koldKat added book Ден на дисонанс
koldKat added book Мис Ефект
koldKat added book Денят на един орк
Each choice, each path, each end - all led koldKat to lvl level 45, the Realm Scribe.
koldKat added book Изкуплението
koldKat added book Списание за книги-игри (8-ми брой)
koldKat added book Отмъщението
koldKat added book Жертвоприношението
koldKat added book Сгнарк намръщения и Камите на дракона
koldKat added book Списание за книги-игри (7-ми брой)
koldKat added book Списание за книги-игри (5-ти, 6-ти, 7-ми, 8-ми брой)
BrotherMichail began run 4 of Verax: Experiment
koldKat added book Ударът на независимостта
koldKat added book Академия за магия
koldKat added book Академия за магия / Ударът на независимостта
koldKat added book Драконовият път: Долината на орките
The ink dries on a new chapter, and Elorias steps into it as lvl level 5, the Seeker.
Elorias began run 3 of Caverns of the Snow Witch
koldKat began run 9 of Дугулите и нашествието на бумбаците
Retning added book Princes of the West
koldKat began run 34 of Немезис
koldKat began run 33 of Немезис
koldKat began run 32 of Немезис
koldKat began run 31 of Немезис
koldKat began run 30 of Немезис
koldKat began run 29 of Немезис
Agentsquid began run 1 of Stormslayer
koldKat began run 28 of Немезис
v. 0.9.19.2 β released
=== New Feature / Battle Simulator: Caverns of the Snow Witch ===
- A new battle sim has been built for Caverns of the Snow Witch. The Banshee makes you pass a nerve check before every single swing, not just the first, and the Ice Demon and White Dragon both keep taking potshots at you between rounds with freezing gas and breath - though a Gold Ring will shrug the dragon's off entirely. Seven pieces of gear (rings, swords, an amulet, a helmet, a shield) all pull their weight if you dig them up along the way.
=== New Feature / Add Node ===
- Some sections just don't play by the rules - no choice anywhere in the book ever points at them, so they'd sit forever homeless off the edge of your map. Not anymore: right-click any empty patch of canvas, hit + Add node, and squat wherever your cursor's standing. It's marked mapped on arrival, no fake choice bribery required, so your completion bar stops side-eyeing you for a section you know perfectly well exists.
--- Fixes and improvements ---
- Long character sheet entries (looking at you, giant lists of code words) now wrap neatly instead of running off the edge of the screen like they're trying to escape.
- Leaving the app open now earns you idle XP consistently, even with the screen off or the tab tucked away in the background - no more losing your streak just because your OS decided to nap.
10 August 2026
Agentsquid began run 12 of Deathtrap Dungeon
Roll for destiny: Agentsquid scores lvl level 4. The Curious Soul has arrived.
Agentsquid began run 11 of Deathtrap Dungeon
koldKat began run 27 of Немезис
koldKat began run 26 of Немезис
koldKat began run 25 of Немезис
koldKat began run 24 of Немезис
koldKat began run 23 of Немезис
koldKat began run 22 of Немезис
koldKat began run 21 of Немезис
koldKat began run 20 of Немезис
koldKat began run 19 of Немезис
koldKat began run 18 of Немезис
koldKat began run 17 of Немезис
koldKat began run 16 of Немезис
koldKat began run 15 of Немезис
koldKat began run 14 of Немезис
koldKat began run 13 of Немезис
koldKat began run 12 of Немезис
koldKat began run 11 of Немезис
The Wayfarer awakens. sashii has reached lvl level 16.
koldKat began run 10 of Немезис
koldKat began run 9 of Немезис
v. 0.9.17.0 β released
=== New Feature / Battle Simulator: Scorpion Swamp ===
- A battle simulator now covers Scorpion Swamp - roll up your SKILL/STAMINA/LUCK and let it run the fights for you, including the swamp's two nastiest quirks: a trio of Swamp Orcs who all swing at once, and a Giant who calls off the fight the moment his STAMINA hits 6 instead of going to the death. Grimslade rewards you with one of two different magic swords depending on how you finish him off, and the Mistress of Birds' potion tops off whichever stat took the worst beating.
9 August 2026
koldKat began run 8 of Немезис
koldKat began run 7 of Немезис
koldKat began run 6 of Немезис
v. 0.9.16.2 β released
=== New Feature / Battle Simulator: Island of the Lizard King ===
- Island of the Lizard King joins the roster, and it's easily the most cursed one yet - Sog's Helmet automatically wins your first swing of any fight, but the Potion of Clumsiness has other plans: drink it once and every future battle opens with a coin-flip chance you drop your own sword. Throw in a Ring of Confusion (also cursed) and two different magic swords fighting for your attention, and you'll be glad the sim is doing the bookkeeping instead of you.
--- Fixes and improvements ---
- Added a settings gear button next to your notifications, so Display Settings doesn't only live behind a keyboard shortcut anymore.
- Turns out even Stats for Nerds wasn't nerdy enough - battle sim fights now get their own scoreboard.
8 August 2026
koldKat has written another line in the book of legends, reaching lvl level 44 as the Atlas Keeper.
v. 0.9.15.0 β released
=== New Feature / Bonus Gold Coin ===
- The higher your level, the luckier you get - every so often a bonus gold coin might just show up while you're playing. When it does, a little coin near F1 lights up gold - click it before someone else... wait, it's just for you. Only one ever waits at a time, so no rush. Want better odds? The shop now sells Lucky Coin Chance.
koldKat began run 5 of Немезис
koldKat began run 4 of Немезис
7 August 2026
koldKat began run 3 of Немезис
v. 0.9.14.0 β released
=== New Feature / Grid & Snap-to-Grid ===
Ever wish your map had graph paper under it? Now it can. Right-click any empty spot on the map and open the new Grid submenu:
- Show grid - graph paper under the whole map, so you can eyeball your layout before you drag anything.
- Snap to grid - drag a node and it lands neatly on a line instead of wherever your mouse happened to let go.
- Fog of grid - fog of war, but for graph paper. Only shows up in a halo around each node instead of blanketing the whole map. Mutually exclusive with Show grid, it's one or the other.
And don't worry, flipping any of these on won't sneak in and rearrange your existing masterpiece behind your back, they only affect nodes you move after turning them on.
6 August 2026
Agentsquid began run 10 of Deathtrap Dungeon
Agentsquid began run 9 of Deathtrap Dungeon
koldKat began run 2 of Немезис
koldKat began run 1 of Немезис
koldKat began series run 23 in Часът на вещицата / Часът на вампира
koldKat began series run 22 in Часът на вещицата / Часът на вампира
koldKat began series run 21 in Часът на вещицата / Часът на вампира
koldKat began series run 20 in Часът на вещицата / Часът на вампира
koldKat began series run 19 in Часът на вещицата / Часът на вампира
koldKat began series run 18 in Часът на вещицата / Часът на вампира
koldKat began series run 17 in Часът на вещицата / Часът на вампира
koldKat began series run 16 in Часът на вещицата / Часът на вампира
koldKat began series run 15 in Часът на вещицата / Часът на вампира
koldKat began series run 14 in Часът на вещицата / Часът на вампира
koldKat began series run 13 in Часът на вещицата / Часът на вампира
v. 0.9.13.15 β released
--- Fixes and improvements ---
- Portals used to be one flat color no matter what. Now they show their real explored state, plus a gold outline so you'll actually spot them.
- The graph legend finally admits portals exist, with their own little diamond entry.
- Exported books now play nice with open-world series instead of getting confused about which book did what.
- Right-click a node to paint it any color you like. It's been sitting there this whole time, we just never told you.
- Clearing a node's choices in the edit box and saving used to just shrug and leave everything exactly as it was. Now it actually listens: empty means empty, no more choices here.
koldKat began series run 12 in Часът на вещицата / Часът на вампира
koldKat began series run 11 in Часът на вещицата / Часът на вампира
5 August 2026
sashii has evolved. Lvl level 15. The Traveller is unleashed.
koldKat began series run 10 in Часът на вещицата / Часът на вампира
koldKat began series run 9 in Часът на вещицата / Часът на вампира
koldKat began series run 8 in Часът на вещицата / Часът на вампира
koldKat began series run 7 in Часът на вещицата / Часът на вампира
koldKat began series run 6 in Часът на вещицата / Часът на вампира
v. 0.9.13.10 β released
--- Fixes and improvements ---
- Auto-nav used to speed-run you straight into a win/loss/death with zero warning - now it waits for you to actually click it, like a decent narrator would.
- "Before joining series" now starts folded up instead of hogging the whole sidebar - give it a click if you want to relive the old days.
- Starting a new open-world series run skips the "are you sure?" - yes, you're sure, that's why you clicked it.
- Choice buttons now tattle: red or green if that path is doomed or golden, even a few sections down the road.
- Series runs were getting mixed up about which book they belonged in and showing up out of order in the feed, like a librarian having a rough day. Sorted now, duplicate XP included.
4 August 2026
koldKat began series run 5 in Часът на вещицата / Часът на вампира
koldKat began series run 4 in Часът на вещицата / Часът на вампира
koldKat began series run 3 in Часът на вещицата / Часът на вампира